Post by Master Tywin Thane on Dec 25, 2013 14:48:43 GMT -6
Faction Leaders
They are powerful, experienced, and wise characters who decide the fate of galaxy. Faction Leaders have full control over their factions which means that they are responsible for their members and such aspects as:
a) Internal Politics:
- Promoting/Punishing
- Faction Bank
- Missions
- Faction Forces
b) External Politics:
- Relationships with Other Factions
- Conquering Worlds
NOTE: Faction Leaders start at level 15 with 10,000 credits on their accounts.
Internal Politics
Promoting/Punishing
There are 4 specific ranks for each faction that members can achieve. 5th ranks is restricted for Faction Leaders only. Here is the scheme:
1st rank (lvl 1-5)
2nd rank (lvl 5-10)
3rd rank (lvl 10-15)
4th rank (lvl 15-up)
5th rank (FLO*)
*Faction Leaders Only
After reaching to the right level members will be promoted by Faction Leaders to higher rank automatically. However, promotion can be given faster if member done something really important and very helpful for the faction but this is a rarity used in individual cases.
For members who cause troubles there are also right punishments depending on how high his/her offence was.
Very Low Offence = Warning
Low Offence = Fine (500 credits)
Medium Offence = Degradation (1 rank down)
High Offence = Member Will Be Banned From the Site
Faction Bank
Here is where all faction forces and finance are listed. Factions can earn credits through the big time missions given by me or... by the generosity of its members who can donate their personal credits for the sake of faction. Those credits accumulate in faction bank and can be used by Faction Leaders to buy military units, starships or vehicles which are necessary for conquering and defending worlds.
NOTE: All factions start with 100,000 credits in the bank.
Missions
There are 3 kind of missions. I will give big time assignments for all factions which will be connected somehow to each other. These ones will bring many credits to faction banks. There will be also missions posted by Faction Leaders which can be taken by any of faction members. You can only take a mission from your faction! For completing such an assignments members will earn their personal credits. There is no limit for those missions. However, Faction Leaders can also give non-paid missions which are a special assignments for the faction. They allow members to be active and earn some respect showing how much they care about the faction. All Faction Missions are paid from a global bottomless vault.
Faction Forces
It's count of all military units, starships, battle vehicles, etc. They are necessary for conquering and defending the Faction's respected planets. Faction forces can be bought by Faction Leaders using credits from Faction Bank. If there is war, faction forces are one of the main aspects which decide about the victory or defeat. All factions start with a variation of:
10,000 Basic Military Units
1000 War Vehicles
500 Starfighters
100 Special Units
5 Capital Ships
External Politics
relationships with other factions
Art of diplomacy is very important in the galaxy. Your faction can have countless military forces and conquered worlds but without strong allies it will be finally defeated sooner or later by smaller but united factions. Call war only if you are sure of the victory.
Conquering Worlds
There are many undiscovered planets in the galaxy that you can conquer without any resistance but if you want to control the most important worlds, you will need to cause a war and work hard for the victory. Also you can be attacked by other ambitious Faction Leaders and you will have to defend your faction. Politics is a dangerous game almost as unpredictable as gambling but far more complicated. You never know...
They are powerful, experienced, and wise characters who decide the fate of galaxy. Faction Leaders have full control over their factions which means that they are responsible for their members and such aspects as:
a) Internal Politics:
- Promoting/Punishing
- Faction Bank
- Missions
- Faction Forces
b) External Politics:
- Relationships with Other Factions
- Conquering Worlds
NOTE: Faction Leaders start at level 15 with 10,000 credits on their accounts.
Internal Politics
Promoting/Punishing
There are 4 specific ranks for each faction that members can achieve. 5th ranks is restricted for Faction Leaders only. Here is the scheme:
1st rank (lvl 1-5)
2nd rank (lvl 5-10)
3rd rank (lvl 10-15)
4th rank (lvl 15-up)
5th rank (FLO*)
*Faction Leaders Only
After reaching to the right level members will be promoted by Faction Leaders to higher rank automatically. However, promotion can be given faster if member done something really important and very helpful for the faction but this is a rarity used in individual cases.
For members who cause troubles there are also right punishments depending on how high his/her offence was.
Very Low Offence = Warning
Low Offence = Fine (500 credits)
Medium Offence = Degradation (1 rank down)
High Offence = Member Will Be Banned From the Site
Faction Bank
Here is where all faction forces and finance are listed. Factions can earn credits through the big time missions given by me or... by the generosity of its members who can donate their personal credits for the sake of faction. Those credits accumulate in faction bank and can be used by Faction Leaders to buy military units, starships or vehicles which are necessary for conquering and defending worlds.
NOTE: All factions start with 100,000 credits in the bank.
Missions
There are 3 kind of missions. I will give big time assignments for all factions which will be connected somehow to each other. These ones will bring many credits to faction banks. There will be also missions posted by Faction Leaders which can be taken by any of faction members. You can only take a mission from your faction! For completing such an assignments members will earn their personal credits. There is no limit for those missions. However, Faction Leaders can also give non-paid missions which are a special assignments for the faction. They allow members to be active and earn some respect showing how much they care about the faction. All Faction Missions are paid from a global bottomless vault.
Faction Forces
It's count of all military units, starships, battle vehicles, etc. They are necessary for conquering and defending the Faction's respected planets. Faction forces can be bought by Faction Leaders using credits from Faction Bank. If there is war, faction forces are one of the main aspects which decide about the victory or defeat. All factions start with a variation of:
10,000 Basic Military Units
1000 War Vehicles
500 Starfighters
100 Special Units
5 Capital Ships
External Politics
relationships with other factions
Art of diplomacy is very important in the galaxy. Your faction can have countless military forces and conquered worlds but without strong allies it will be finally defeated sooner or later by smaller but united factions. Call war only if you are sure of the victory.
Conquering Worlds
There are many undiscovered planets in the galaxy that you can conquer without any resistance but if you want to control the most important worlds, you will need to cause a war and work hard for the victory. Also you can be attacked by other ambitious Faction Leaders and you will have to defend your faction. Politics is a dangerous game almost as unpredictable as gambling but far more complicated. You never know...